![]() ![]() If you ignore the rest of this list (or just can’t grab a Multitap), play Secret of Mana. There are actual tactics in this game, from weapon selection to elemental magic focus. You and two others can jump in and fight cooperatively, and by that I don’t just mean at the same time. Secret of Mana, on the other hand, is that marvel. A warning: even for an import, this one’s a bit hard to find.Īdmittedly, a lot of this list is devoted to the kitsch it’s weird to go back and plug in a Super Multitap these days, so you’re probably looking for something distinct and not a marvel of lasting gameplay. (Actually, it supported six, but the system never did, so… I’m not sure what to say about that.) Consider it the Bomberman of racing games, with crazy item drops and frantic play. The second was the last to make it to America, and the best example of the series getting weird.Īnother Japan exclusive, Battle Cross was a top-down, single-screen racing game that supported five players. If you’re playing Bomberman, you’re probably better off playing it on the Turbografx-16 or the Sega Saturn, but the series had a solid run on the SNES (and largely served to push the existence of the system’s multitap). Robotnik’s Mean Bean Machine or Kirby’s Avalanche, or caught the localized Puyo Pop variations in the early 2000s.) It’s the king of the competitive puzzler, and my friends and I can’t stop playing. ![]() ![]() It’s very easy to play Japanese cartridges on an American system, and totally worth it for this four-player version of the series we barely got in the States. The first of what will be a few Japan-only releases on this list. It’s still great to go back and take on Will Smith with a little kid named Air Dog, and even better if you get your friends Prince Charles and Randall Cunningham in the mix. Is it the classic rosters? Is it the simple-but-tight gameplay? Is it just the comforting sound of the compressed audio? I have no idea. We’ve finally seen a solid revival of the NBA Jam series in recent years, but there’s something about the original home iterations that still is a lot of fun. I didn’t forget about these parts of these games, but they may not define the core experience. Games can have smaller bits of these elements, and for those, I’m giving them these minibadges. They’re addictive because of the rivalries they create.Ĭooperative: There’s something about working together with friends that can really make an experience special. These games have more meat on their bones, and stand up to multiple sessions or lots of consecutive hours of play on content variety alone.Ĭompetitive: These are the games you play against your friends, build up skills and keep on challenging each other as you go. It’s also good for spectators.ĭeep: Multiplayer games tend to be rather evanescent. ![]() Party-friendly: This one’s easy to pick up for newcomers and enjoy the first time even against stiff competition. Still, there are some great games you should check out if you can, and one or two all-time gems.Ī good multiplayer game has to have at least one of these four aspects, and the more it has, the better: The Super Nintendo Entertainment System was a bit early in the development of the multiplayer experience, and as a result, the three-to-five-player options are rather limited. ![]()
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